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| ID | Rating | Category | Description | Screenshot | Date |
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| 1137 | 🙂 | General | Expected: All operations in game should be tied to ticks. Actual: Some operations in game are not tied to ticks as a result there's no way to predict how many ticks a given operation will take. Example: Unequip component -> Equip Component. On my local machine, 1 tick inbetween is enough to switch components. In some cases I need 0.5 ticks. On dedicated server even 1 tick in between these operations is often not enough. | 2023-08-22 07:30:32 |
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