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IDRatingCategoryDescriptionScreenshotDate
1202🙂SuggestionIt would be extremely helpful if there was a flow control for when a unit has 'stopped' moving, so that you could continue a logic flow after a movement has finished.

For example, i want to queue an async movement, but keep my bot's radar active and scanning for enemies so that it runs away if it sees one, without having to finish the first movement command so that it doesn't die.

Maybe this is already possible, but i'm not sure how to achieve it with the current flow system
2023-08-22 21:15:35

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