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| ID | Rating | Category | Description | Screenshot | Date |
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| 1291 | 🙂 | Suggestion | "Behaviors" currently have a "Has Item" routine. We really need a "Have Equipped" routine. I'm currently trying to code behavior around potentially not knowing whether I have a small turret, medium turret, or repair unit equipped in order to set a "distance" parameter. | 2023-08-23 14:17:13 |
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