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| ID | Rating | Category | Description | Screenshot | Date |
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| 1331 | 🙂 | General | I have some drones connected via transmitters to avoid building many "energy relais" to get the drones to work. Unfortunately I have an energy deficit right now. But I have batteries which should have enought energy for many ingame days. But it seems that the transmitters shut down when I drain power from my batteries. This is problematic as it makes batteries useless in my case. I would suggest to do something like: 1. Give Transmitterns an option to shut down if an energy deficit is in the network or ignore such an deficit 2. Give the player the possibilty to define a treshold at which all "not necessary stuff" will be shut down. For example if my stored energy is below 20%, all my transmitters stop working. Even better would be an option to define a "priority group" which will get always power before other components/bots/factories get power if there is not enought produced, or if the threshold is crossed. Greetings Shyrus :-) | 2023-08-23 21:02:38 |
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