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| ID | Rating | Category | Description | Screenshot | Date |
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| 1451 | 😀 | Suggestion | Related suggestion to the AI cores: It's apparent that the AI cores are 'vital' for the rebuilding of your 'ships AI functions' and to do so requires a player to have advanced through nearly all of the tech branches. I'm not sure if there is aready a clear vision for this 'ending' but thought it would be very cool if the provided ratio of the virus, human, robotic (and possibly alien / blight) AI cores also determined a 'superpower' ability to the player, unique to the majority of the branch cores provided. For example, providing a majority of Virus AI Cores would give the player the opportunity to immobilize any units in a designated AoE. Or Robotics provided a mass deconstruct component that disintegrates anything within say 5 block radius of the unit (enemy and friendly alike), acting like a suicide bomber. Something like this concept, that really shows the players preferential gameplay production, and can cause some great chaos in games when playing with a group of friends. | 2023-08-25 12:58:41 |
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