| 1739 | 😟 | Suggestion | I understand the idea of sacrifice and choice when it comes to internal sockets, but for a game that is about automation the limited number of internal sockets makes using one for a behavior controller extremely limiting and in many cases not a viable choice. I would suggest having the programming/behavior component build in to allow for automation as right now I can choose between automation with little to no functionality or full functionality with no automation. | | 2023-08-28 19:06:40 |