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| ID | Rating | Category | Description | Screenshot | Date |
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| 2101 | 😀 | Suggestion | global static (dynamic scope) variables. Like the registers but with no predefined meaning or actions tied to them. Instead of propogating parameters it would be great to be able to check if a unit has some variable/key set and get that value. Eg. setting this units risk appetite could allow deeply nested subroutines to decide if they move away from enemies when spotted during their main job loop like exploring ruins. | 2023-09-05 17:59:56 |
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