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IDRatingCategoryDescriptionScreenshotDate
2352🙂PerformanceNoticing that my bots are getting hung up for quite some time when routing to places blocked by areas of blight. I understand that travel through blight is slow without the Charger; however, I'm noticing that the bots approach the blight and then just stop, as if their path is blocked. It seems like they reach the blight and then get hung up trying to decide whether there is a viable path around the blight, and then eventually start the very slow journey through the blight. Not sure if this is intentional "fear" behavior, perhaps, but it seems like a possible bug.2023-09-12 23:52:22

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