| 2440 | 😠 | Suggestion | Loop signal match needs an exact variant, being able to search for all signals that match the enemy filter is cool but I much more often want to find a unit with a specific item/value & number on their signal and looping to filter requires going through a heap more entities plus requires filtering out yourself potentially and then captureing the matching output only to break immediately on the first.
If instead when I gave a number value on the signal input for loop signal match it actually matched entities with a signal that has that value and number it would be much more useful without constantly risking instruction per tick exhaustion! | | 2023-09-17 05:44:06 |