| 2492 | 🙂 | Suggestion | The scout option in the behavior controller isn't doing it's job very well in my opinion. It keeps moving in area's I have already discovered, I would rather see an option to target a position that is not yet discovered. Also maybe it would be nice to have a "random" option that generates a random number between the set numbers (that offcourse can be a parameter, variable or number). This way I could program it to choose between a direction for example (north, east, south, west) with a number compare part. Then travel that way for x ammount of tiles. The x would in my case be the range of the radar, so every spot is covered. Also what I am missing in behavior is to set a target to shoot at. I hope my feedback is helpfull. Great game, keep up the good work! | | 2023-09-19 12:42:53 |