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2637🙂BugBug:
Get Ingredients currently works for items, components and research as intended and it is seemingly capable of handling Bots.
However, it does not work for buildings and throws a lua error and ends execution of the behavior.

[2023.09.29-10.20.26:970][476]Error: Critical error while executing Main/data/instructions.lua:3206: attempt to index a nil value (local 'production_recipe')
[2023.09.29-10.20.26:971][476]Error: stack traceback:
[2023.09.29-10.20.26:971][476]Error: Main/data/instructions.lua:3206: in field 'func'
[2023.09.29-10.20.26:971][476]Error: Main/data/components.lua:2694: in function <Main/data/components.lua:2666>
[2023.09.29-10.20.26:971][476]Error: Unexpected error in simulation code can result in an unrecoverable state.

To reproduce: get a Get Type and a Get Ingredients instruction and select a BUILDING from Get Type and then drag it into the Get Ingredients input and execute the behavior.


Related suggestion: (if/when you fix the "bug")
Add a filter to allow for Unit Types to be added to the Get Ingredients instruction.[2023.09.29-10.20.26:970][476]Error: Critical error while executing Main/data/instructions.lua:3206: attempt to index a nil value (local 'production_recipe')
2023-09-29 10:28:33

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