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| ID | Rating | Category | Description | Screenshot | Date |
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| 2637 | 🙂 | Bug | Bug: Get Ingredients currently works for items, components and research as intended and it is seemingly capable of handling Bots. However, it does not work for buildings and throws a lua error and ends execution of the behavior. [2023.09.29-10.20.26:970][476]Error: Critical error while executing Main/data/instructions.lua:3206: attempt to index a nil value (local 'production_recipe') [2023.09.29-10.20.26:971][476]Error: stack traceback: [2023.09.29-10.20.26:971][476]Error: Main/data/instructions.lua:3206: in field 'func' [2023.09.29-10.20.26:971][476]Error: Main/data/components.lua:2694: in function <Main/data/components.lua:2666> [2023.09.29-10.20.26:971][476]Error: Unexpected error in simulation code can result in an unrecoverable state. To reproduce: get a Get Type and a Get Ingredients instruction and select a BUILDING from Get Type and then drag it into the Get Ingredients input and execute the behavior. Related suggestion: (if/when you fix the "bug") Add a filter to allow for Unit Types to be added to the Get Ingredients instruction.[2023.09.29-10.20.26:970][476]Error: Critical error while executing Main/data/instructions.lua:3206: attempt to index a nil value (local 'production_recipe') | 2023-09-29 10:28:33 |
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