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2813😀SuggestionAs technology advances, old equipment modules become redundant and need to be replaced. But there is no way to remove them from the game world. I suggest an Uncrafter, like the Dissasembler, to provide for this, and an instruction that is only valid if all the buildings or units selected are the same type: Reblueprinting. Reblueprinted structures and units will pass the items either to storage or uncrafting at your leisure, and if passed to uncrafting the resources can be stockpiled through locked slots and Shared Storage. Uncrafting should have an inventory for storing as many item types as can be used to craft an item and should check them for the reverse crafting recipe to use stacking properly. 2023-10-10 11:47:30

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