| 2938 | 😀 | Suggestion | Suggestion: When bots displace each other they can be pushed out of a power field and do not return to it. It would make a lot of sense if they remember the most recent power field as the 'home field' and return to it isfdisplaced out of it in spite of not originating a move function - anyuthing that displaces a bot should be a candidate for this. If the path is blocked by bots instead of buildings they should also move to the home power field. If the path is blocked by buildings and not bots it should trigger a 'trapped bot' error. | | 2023-10-20 01:35:04 |