Desynced Feedback

Search
IDRatingCategoryDescriptionScreenshotDate
349😀SuggestionAs a Player, I'd like a Way to lock/unlock inventory slots behaviorally, so that I can lock them all based on a single parameter.

As a Player, I'd like a way to copy a cluster of buildings with their savings intact so that I don't have to reconfigure all of the individual connections every time i repeat a common collection of buildings.

As a Player, I'd like a way to behaviorally extract the ingrediants of an item and use those ingrediants as variables.
 2023-08-17 07:09:17

IDReplyAuthorDate

EULA    |    Privacy Policy    |    Presskit


© 2025 Stage Games • All rights reserved