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3628🙂PerformanceOnce the items on the floor acumulate enough the game starts experiencing stability issues due possibly to performance. In the example below a behaviour was made in order to farm silica by taunting monsters in a ciclical manner. For a couple of days the game perfomed pretty good and dealt with the accumulation of items on the floor appropiately but on the third day of accumulation the game sudenly started hanging on and presenting strange keyboard glitches like the w s a d keys getting stuck. A system should be implemented to stop reaching this state of instability, a posible solution for this would be, in the case of resource drop items, to transform the drop items into an item resource once certain treshholds have been met since the item resource could hold a bigger amount of items with a lot less memory and overhead on the map engine. I hope that this information is usefull in keeping polishiong this game. In any case thanks for the great job you have done making the game so far.2023-12-11 00:05:04

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