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| ID | Rating | Category | Description | Screenshot | Date |
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| 3652 | 😀 | Bug | Dropped items on a tile are not used by a blueprint on that tile. This leads to duplicated equipment and litter when rebuilding. I suggest giving buildings a 'destroyed' state that has a chance of retaining functional equipment when rebuilt. Scrap bots could also be given a 'destroyed' state with a radar state - 'destroyed', 'building', 'bot' - and new behaviours: 'Salvage Equipment', 'Salvage materials'. | 2023-12-14 16:09:32 |
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