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| ID | Rating | Category | Description | Screenshot | Date |
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| 3904 | 😠 | Bug | I'm seeing some strange behavior that I cannot account for. Recently, if I tell a building to request multiple items I will see them all greyed out in the inventory like always but then as soon as the first one is delivered all others will be removed from the greyed out inventory slots and they simply will not be delivered. The two big changes recently that might account for it: 1) I'm building really big (over 5700 units) tons of moving parts, starting to introduce processing lag due to the size of my factory. Is it possible there's some internal max number of requests it will keep track of and I'm passing that? 2) I recently changed my runner-bots over from transport bots to almost exclusively Human Fliers. Since making that change I get a LOT of the error message that says something like "request cancelled, carrier still holds item" even though I'm not canceling requests. I could imagine script behavior going wrong and cancelling a request to account for some of these pop-ups but seeing manual requests I put in (at buildings with no script or even behavior module) disappear without being filled means the issue is definitely not just my poor programming. Please help! | 2024-01-25 23:50:16 |
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