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| 4866 | 🙂 | Suggestion | Hi again, I have few suggestions: 1)can flyers work same as shuttles, that is to not just stay in logistic area but just consider if everything is in same network? Thing is that when I build some building outside of power area, shuttles which are set to help with construction sent items to said building, but flyers even human ones and also land units cannot leave powered area as shuttles can. 2) It would be great to add few behavior logics, namely: - Count all set items in inventory, not just requested or remaining, all present in units storage. - To be able to change settings of logistic network of unit controlled by behavior. - To be able to reserve items, that is block them so they are not considered free to be used in logistic network unless released or used by building (almost same as construction components which reserve required number of items for construction. - To be able to create own function blocks with different input or output contacts (create function which works in called behaviors as input points or output points so we can make our own functions) 3) Maybe add more buildings, either one with 2 L sockets or one with 1 L socket but also 3 S sockets. 4) Also maybe do something so power cores, power cells and such permanent power sources fluctuate (maybe through blight storms or new solar flares or something) because these are unlocked pretty soon and at same time as batteries which makes those almost useless (at least L one is pretty useless because it is too big). 5) What about some more flying units especially with S slots? For humane use of coarse :) 6) Oh yeah and re-simulator feels little bit underwhelming to me. Not many usable recipes there and few of them when you can use them you also can craft them through research (laser extractor, blight charger, blight crystal chunk, infected circuit board...) others are however very good, especially light mining laser, engineer and human flyer. Thanks and also thanks for such great game, fun to program my own automated base, not just build buildings and connect them but also give life to it. Can't wait for full release. | 2024-11-09 19:33:09 |
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