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5028😟BugWhen hacking an enemy base with AI behaviour controllers, the behaviours are still visible (and running?) but can't be edited/saved. It goes away on save/load. It would be nice if those behaviours could be saved (a little reward for hacking the buildings rather than just destroying them), but if not: remove the behaviours when the hack finishes?2025-02-08 10:24:07

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