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| 5080 | 🙂 | Suggestion | Its been a while since a game has grabbed me quite like Desynced so keep up the good work. I like how you can choose to use bot programming or not and it doesn't stop you playing the game. Great way to be inclusive to different types of players. Here is my feedback. Mini Games I like the idea of the mini games to unlock a loot cache, the mini games are fun and I'd like to see some more variety. The current few get repetative after a while. Maybe solving each mini game a certain number of times then unlocks a bypass that means you don't have to do them from that point on, or if you want to make it player choice a side reasearch for each puzzle type so they can leave their favorite puzzles ;) Resources The resouce count on normal feels too low, and the metal ore seems imbalanced compared to crystal. To encourange exploration I'd like to see some kind of infinite resource node with a different mining mechanic, like having to deploy a mining building to expose the resource so it can be mined indefinitly. Exploration I like exploring the map, but I need more of a reason other than resources and explorable caches to go looking. Lore I like the narrative so far. More voice acted parts to complete the immersion rather than just text. Expanded Game Play Will we get to see the Mothership. Will it become part of the game play in some way. Could we land the ship to effect repairs, but have to terraform a large area to give it space to do so. I'm looing forward to seeing where you take the game next. Regards Simon | 2025-02-22 09:12:00 |
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