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ID | Rating | Category | Description | Screenshot | Date |
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5230 | 😟 | Bug | Attack Move Behaviour persists even when unit is retasked in behaviour workflow - possibly due to a sub-routine. In the attached game state selection 9 is a control unit using radio to direct autonomous units onto targets. The enemy is destroyed so the behaviour run a sub-routine to call the unit back to the command module - but the unit keeps repeating the same attack order, flipping between returning to the unit and attacking the last known location. | 2025-04-22 23:43:48 |
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