5328 | 🙂 | Bug | The "Get Shield" Instruction is ignoring the Unit Input, and is getting the shield of the unit that is executing the behavior. The Output displays the Unit that was used in the Input, but it actually measures the shield of the host.
I have attached a save game. The Building has a behavior with the "Get Shield" instruction, and a shield stored in the inventory. If you target the nearby bot with a shield, it will output 0. If the building then equips the shield, the output will say 100, even though it's still targeting the bot. | | 2025-05-26 02:52:17 |