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IDRatingCategoryDescriptionScreenshotDate
5403🙂SuggestionOverall, enjoying the game, but some QoL ideas occurred to me during gameplay.
1. Area deconstruction. I tried building a long wall, and eventually wanted to remove it, which required clicking a Deconstruction module on each individual segment. Dozens of them. It was tedious to say the least.
2. A "fill logistics area" option for foundations. Building rectangular segments of foundation in the inherently circular logistcs power field areas is, again, tedious.
 2025-06-13 19:31:30

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