Search |
---|
ID | Rating | Category | Description | Screenshot | Date |
---|---|---|---|---|---|
5446 | 😠 | Suggestion | First let me say I like the concepts and implimentation of many aspects of the game, However, there is one core aspect that feels lacking. Specifically no bug expansion. Walls and other defenses feel trivial/worthless and the game feels lacking because it is expected to be a factor. I'm not sure on the coding, but assuming you use the same behavior system on the bugs, it could be as simple as spawn a group of bugs, have them move to a location withing xx range where a hole/hive could potentially be, and if they encounter any threats on the way, attack. If not, they "deploy" a bug hole/hive/etc. Please seriously consider this as I have a number of friends and I just can't recommend the game to them in this state as it is too easy to clear them out then never worry again. Note: the harder mode of waves is not the same since that is just waves, not something that can be strategically approached. | 2025-07-03 02:06:03 |
ID | Reply | Author | Date |
---|