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ID | Rating | Category | Description | Screenshot | Date |
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5560 | 🙂 | Suggestion | It's partly my fault for using too many teleporters, but when teleporter carrying bots move, the lagging is unbearable. It's fine when they stay still. So maybe you could disable teleporters when moving and only update the distance matrix after they stop? | 2025-08-01 17:37:04 |
ID | Reply | Author | Date |
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39 | Thanks for the feedback, we are aware of the moving teleporter lag issue and are looking into it right now so hopefully we will come up with a better solution to fix the lagging. Even if we recalculated when they stop, there is a huge lag spike to do the calculation of the teleporter network so we are trying some other approaches. Hope this helps! | Admin | 2025-08-05 03:08:42 |