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ID | Rating | Category | Description | Screenshot | Date |
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5599 | 🙂 | Suggestion | Having a behaviour node to rename unit would be great as it would allow automated renaming of fleets of units, which improves organization. Also, when unit naming conventions change, we could update just several scripts instead of renaming one and having to manually copy it across other units. Though this would require string manipulation in behaviour, so I see at least one reason why it's not implemented yet. | 2025-09-06 21:23:05 |
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70 | As you mentioned string manipulation is something we have tried to avoid although its mostly to do with registers that dont support them. Naming of units sounds like a good reason to consider it so I'll pass it along to the team. Thanks for the feedback! | Admin | 2025-09-10 01:40:24 |