| 5671 | 😟 | General | I want to make the bots check if they have an item in the inventory, and check all of them (since will use this for units with more slots) but i have absolutly no ideea what each on does and what they don't do or how to use them or how to tell what i am doing is correct.... sorry, i have no clue how many other people are willing to bother to learn how to use this ones. Also use of exemples in explanation might be helpfull? i honestly don't know. the ideea is that this programing takes more time and effort then manually having all units deconstructed and reconstructed from 0.... just to get the same result.... this is seriosly not good... i am sorry, i love when i know how to do thing. it's just very very tedious to make things work. Any little misunderstanding and it does not work.... please create an overhaul, not REMOVE, not REPLACe, NO, just redo the presentation so that one of this can do mutiple things. there are to many chains. to many elements. way to much. if we want to fine tune it, ok, but, that should be like a separate tab, exactly how in build we have default and separatly the blueprints. So let me try again: we need to have default comands that do mutiple things in one single thing, no chain. And, if we click on it, we can open it to actually see all the chains and ajust them. Aka the presentations. PLUUUUSSSS by default we only have access to this simplified, muti function actions beheviours that are a massive QoL that no other game can offer. But if we equip the I beheviour equipment, well, now we can open this and see and modify further. Aka all the completx elements. Like get componet, the combined default will have check if has, if not request, if has then equip, so on, but, what we see, is just a little box saying what equiptment we want for the unit or building to equip. and if we use the I, we can change this ones, like add chains. And here comes the thing why i said about default and blueprints. The defaults are default, but, if we changed the default beheviours via the I equipment, we can save them and use them just like how blueprints work. Aka exactly what we have now, we can just load a beheviour, even if it's a combined. No chains, no setting everythng, just a simple parameter and everything else will be set |  | 2025-11-01 23:29:17 |