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| ID | Rating | Category | Description | Screenshot | Date |
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| 5759 | 😟 | Bug | GoTo and Store registers interfere with behavior. This is a bit of a difficult one. Having the behavior run concurrently to a bot's "natural" behavior is highly convenient. My miners, for example, have a simple script that just updates their signal with their inventory. No need to include mining instructions and the like in that behavior. However, the GoTo and Store registers are natural candidates to use for transport behaviors. But the "natural" behavior of a bot with those registers is active when the behavior is running, as well (note that transport route was disabled). Interference ranges from continuously turning around to go to the GoTo location before the behavior provides a different instruction, to randomly dropping off materials at Store locations despite the behavior attempting to decide on that (I prefer my storing routines round-robin). The workaround is obviously to clear both registers and use parameters instead. Still, the interaction feels harrowing. If this *is* intended behavior, then clearly warning about this in the behavior editor is a good way to ensure that the player is aware. | 2025-11-08 23:22:27 |
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