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5789😟SuggestionThe sync between Library (this game) and Favorites (across games) is slowly getting better. But it's still really rough.

I'm glad we're not getting stuff tossed in one giant "Imported" dir anymore! (I'm still cleaning up my favorites from that mess...)

... but dumping transitively required behaviors in a dir in the Library the first time they're required, rather than the dir in the Favorite they're in: still very confusing.

I pretty much find that the only way I can keep myself sane through all this stuff is to: edit *entirely* in the Favorites system; then remember to explicitly copy stuff to the Library again as soon as I'm done.

In theory, I might like to work for a while in-game and have my Library evolve, and then copy a whole dir in Library back up into Favorites... but this is roughly impossible to do while keeping sane, because even the number of things in each dir gets wildly out of sync during basic operation, since the transitively required behaviors keep ending up in surprise dirs.

Basically you have us doing a huge amount of incredibly manual bi-directional sync, with no version control tools, and not even the option to have a side-by-side view. As programers, you should have some intuition of how rough that is! ;)

At this stage in the game's development, I really love a lot of the gameplay. But the library/favorites sync "minigame" is... A) critical, and B) bad. Please give some more thought here :)
 2025-11-12 11:45:16

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