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IDRatingCategoryDescriptionScreenshotDate
5806😀BugDescritpion:
Teleporters that are given their target with a link teleports their passengers to a semi-random coordiante. So far the coordiate have had a very large y-component, but the x-component of the coordinate does not correspond to the expected one, so that might be a coincidence. When the coordinate is to high the game crashes.

How to reproduce:
Asign the target of a teleporter with any king of link from.
In the save file:
Teleporter 1 and 2 have their tagets given from a behaviour and then linked form an output variable.
Teleporter 3 has its teleporter taget assigned from the Signal slot.
Take TestMcTesty and move him to the other side of the portal link. He is assigned to hot key 1 to be easier to find.

Work around:
Assign the target with
 2025-11-13 15:58:27

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