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| ID | Rating | Category | Description | Screenshot | Date |
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| 5806 | 😀 | Bug | Descritpion: Teleporters that are given their target with a link teleports their passengers to a semi-random coordiante. So far the coordiate have had a very large y-component, but the x-component of the coordinate does not correspond to the expected one, so that might be a coincidence. When the coordinate is to high the game crashes. How to reproduce: Asign the target of a teleporter with any king of link from. In the save file: Teleporter 1 and 2 have their tagets given from a behaviour and then linked form an output variable. Teleporter 3 has its teleporter taget assigned from the Signal slot. Take TestMcTesty and move him to the other side of the portal link. He is assigned to hot key 1 to be easier to find. Work around: Assign the target with | 2025-11-13 15:58:27 |
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