| 5812 | 🙂 | Suggestion | i been watching this bot for a minute. Something very interesting with regards to move away (it has radar to find enemies and move away from them) this move away works as if it's a scout. as in this bot circles the base, all the new lines of where it goes are L like shaped but with the second branch being away from the base. I will conclude that this is essentially using the scout "random" movement, but honestly, please change it to use "home base" as a "random" destination because move away? the only time it matters is if it's again enemys, and i do not know how many times some of my bots got destroyed because due to the move away, going randomly AWAY from the base, they essentially when into their death, RIP. So yeah, as far as i am aware, move away works perfectly for the 1st line (i am talking about the screenshoot, the movement lines, as i said, it's always 2 lines), but the brance, as in the second line, should be directed more towards the home base insted of away. And yes, we can add move to home,that is what i will do, it's just that this is a suggestion to double check that code because it's more handy if the move away's 2nd, aka random, direction, will point towards home. |  | 2025-11-14 17:18:45 |