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5828😟GeneralI'm having issues with two major areas: unexplained controls, and confusing key-words.

As an example for the controls, I spent hours playing before I learned I can use the mouse wheel to set values on registers or production numbers. I also spent most of my first game using the Behavior Component before I stumbled across the Internal Behavior Controller. This limited all my internal slots by one unnecessarily. Why wouldn't this always be visible on the hotbar?

If I'm in the Behavior editor, if I want to make a brand new behavior, I need to leave it, go back to 'select behavor' and then 'New Behavor'. There should be a 'New Behavior' as well as a 'Load' button inside the editor next to the 'Save As' button. The 'Apply' button should have a different icon than the 'Save As' button since they have very different actions. (Maybe just remove the down arrow, as it's essentially just a 'save' function. In-fact it should say 'Save', not 'Apply')

Some example keywords I find confusing are 'index', 'register', 'value', 'parameter', 'memory', 'array', 'variable', 'element' etc. I'm sure a programmer might understand most of these words from experience, but as a layman, these words don't mean much to me in this context. It took many hours for me to realize that a 'Unit Base Parameter' and a 'Unit Register' are exactly the same thing, as far as I can tell. Are Variables and Parameters the same thing, just Parameters are able to be set on the toolbar? Are Parameters read-only? I can't seem to set them in code, despite the fact I can select them as an output.

What is 'memory'? All the values are written to variables and values. Are those memory or is it something else? The 'Memory Insert' box has two inputs, but no outputs. What does it do?

The codex entry on Parameters is nice, but no entries show up for any of the other keywords I mentioned.

The pop-up tool-tips are confusing and poorly explain the purpose of the programming boxes. For example, the tip for the 'Loop Number' box says "Performs code for all numbers in a range". What code is it performing? What does it mean to perform code for a number? From what I can tell, what it actually does is it increments the number of the value while the next code box is running. The tooltip should say something similar to that.

Sorry, for the ramble, but I've been frustrated with the confusing way the code boxes work. From what I can tell, most of the boxes take in multiple inputs (Index, Value, Number/Coord, Parameter (aka Register)) and applies it to a single output. Why have multiple boxes that essentially do the same thing with different wording. The outputs will be named 'Value', 'Result', 'To', or 'Old', but all have the same effect as far as I can tell. If not, these outputs should have better tooltips as well.

Overall I'm enjoying the game, it's just trying to understand the inconsistent and over-lapping keywords in the behavior section has been frustrating. There are a lot of interactions available in this game, so I understand tacking the UI is a challenge, but it still needs some work to make it more accessible and user friendly.
Thank you.
 2025-11-19 02:14:11

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