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IDRatingCategoryDescriptionScreenshotDate
5839😀BugVersion 0.0.16573 (Oct/Nov 2025)
Soulweaver Model still has a bugged polygon on the rotating inner ring resulting in a distending triangle.

Trilopew, Scale Worm, Shield Worm, Malika and Mothika integrated weapon details list the weapon ID string and not the actual name. Greelobyte weapon is just a repeat of the unit name.

Blight discovery tech on passing through high blight areas is not consistent and can be triggered by reloading when units are passing though blight areas that are not currently clickable.

The Abandoned Miner Base will be targeted by aggressive bugs before the quest is completed to transfer ownership.

When viewing the preview of a Bot Blueprint in the production menu of Robotics Assemblers, the colour for the Viral Turret is blue like the Small Turret.

Blight bar is unlocked twice with both Blight Discovery and Blight Research which requires the previous tech.

Sentinel Ion Lance Turret lacks a power draw (at least in the details).

When structures are destroyed it does not always create a "ghost" replacement construction site.

Time Egg connections do not show in the overlay mode.

The Human Lander graphics clip through the terrain when climbing cliffs.

Currently transport drones doing transport routes only push items from their dock unit and fail to make deliveries to it without a behaviour.

Under the Information filter the Flower filter incorrectly describes the local Flora (plants) as Fauna (animals).

Bunker and Heavy Bunker garage slots are not listed in the Sockets part of the Details UI.

The Monolith Lightning Component component adds 2 anomaly storage slots.

Heavy Bunker model radar visual pierces through attached components.

The Human History missions do not factor in required human structures that have already been built, although moving them with a Deployer registers.

It is possible to get the dialog of both Alien History story endings by activating the console at both stability extremes.
2025-11-22 17:11:37

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