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| ID | Rating | Category | Description | Screenshot | Date |
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| 6176 | 🙂 | Bug | When the camera is fully zoomed out the LOD used for greenery changes very obviously when panning the camera causing distracting motion. An easy(?) work around might be to allow setting a global LOD bias in the graphics settings, which would let people bypass the LOD selection change if they have the GPU oomph for it. | 2026-03-08 21:35:57 |
| ID | Reply | Author | Date |
|---|---|---|---|
| 323 | Thanks for the suggestions! We will look at adding an LOD distance scaling option! | Admin | 2026-03-08 23:24:04 |