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| ID | Rating | Category | Description | Screenshot | Date |
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| 6317 | 😀 | Suggestion | I would like a behavior node that allows the program to detect whether the unit is currently selected. It allows to only do certain specific actions (e.g. ping) while the unit is selected, or suppress default behavior such that it can be used manually and automatically resumes operation when deselected. | 2026-03-12 16:20:47 |
| ID | Reply | Author | Date |
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| 433 | The problem with this is that you cant mix local machine data inside the simulation where the behaviors run, as all computers are simulating the same game in the same way they cant reply on information that is only on your pc (that it is selected), it can only work with information that all computers know about. So while a node like this might work in single player it wouldnt work in multiplayer and it also wouldnt work in a reply. | Admin | 2026-03-12 13:31:24 |