Desynced Feedback

Search
IDRatingCategoryDescriptionScreenshotDate
6533😟SuggestionMay be make a difference between Is Moving and Has Move Command, such that Is Moving returns Not Moving, while a unit waits for path calculation or a clear path. Has Move Command can still return positive. Can also help if Move Command can return if it is a behavior move or a manual move by player or an evasive move to make room for other bots path. Attached is a save where only two units get stuck into each other on open field, until one bot dies. 2026-03-24 09:40:47

IDReplyAuthorDate

EULA    |    Privacy Policy    |    Presskit


© 2025 Stage Games • All rights reserved