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| ID | Rating | Category | Description | Screenshot | Date |
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| 6746 | 😀 | Suggestion | Can "Get Unit Info" work with unit types? It would be nice to be able to look up the default values for a unit type without needing a world reference. On a related note, could it also get another output for the unit dimensions? I am making a behavior to automatically place buildings. Currently, it is able to look up whether a unit type has certain sized sockets by using "Can Equip", but it can't see how many, which would be fixed by the first suggestion. "Count Slots" now works for types (thank you!) so the behavior can also check the number of slots. This lets me dynamically select a blueprint based on whether the building has the storage space for ingredients and slot capacity to equip a production component. But placing it is proving challenging since I can't dynamically adjust based on the size of the building. Either the small buildings are too far apart or the large buildings extend outside the area. If I could look up the width and length of a building type, then I could adjust the placement based on the size and arrange them very efficiently. Not a big deal, this is probably way lower priority than something like the Place Construction issue with Multi Blueprints, but it would be nice to have. Thanks either way :) | 2026-04-10 20:23:02 |
| ID | Reply | Author | Date |
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| 769 | This is all good feedback! Of course as you said making place construction work with multi building blueprints is higher priority but some of the things you requested shouldn't be had to make work at least. Thanks for the feedback! | Admin | 2026-04-11 11:51:24 |