| 6769 | 😟 | Bug | `Loop Units (Range)` unit output is bugged.
Observe the pictured behaviour. If I do not use the `Get Location` and `Get Unit At` nodes to refind the unit output by the loop, and instead feed `A` directly into the `Drop Off Items` nodes, they don't work. The `Move Unit` works fine, it's specifically the drop-off that's bugged. If I use the loop output to re-detect the unit, that output `O` works as expected.
I have no idea what the issue is, but presumably the `Loop Units (Range)` unit field is outputting some subtly different data-type under the hood in a way that cannot normally be detected by the player. |  | 2026-04-13 21:09:42 |