| 6823 | 😟 | Bug | When I read the resimulator's total cubes, I get a wildly incorrect answer after the behavior initially reads it. This causes any behavior I have on a building with a resimulator component or the actual resimulator to over fetch cubes. There appears to also be an inconsistent way to read this value. Both the cube component and the resimulator component have an indication. I seem to get the resimulator component to give me the number from the correct register number. But, in the resimulator building, its read from the cube component. Making the read of this "cubes loaded" register consistent is necessary. | | 2026-04-26 16:18:47 |