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| ID | Rating | Category | Description | Screenshot | Date |
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| 6874 | 😀 | General | May 2026 playthrough (Version 1.0.17871)(alien start) Bugs: Alien pylons no longer state their power range and terraform range. Relocate allows blight only alien buildings to be moved anywhere including off the blight. Bug buildings keep spawning long after they are dead. Copy and paste can set production components to values that are nonsensical. Trilobite places items on the ground next to it then moves instead of placing under the current position. Shield Worm has Malika weapon. Scyther weapon name needs to be updated. The Pick Up Items behaviour node does not divert to the lower pin when the path blocked. Feedback: Heart Shard and Pylon could do with a rally point for unit production. Consider separating the hotkeys for transferring values from those for pasting buildings. The resimulator should have a drone slot added because all recipes that require a drone input become equivalently locked behind Hybrid automation unless a separate resimulator component building is used. Is Empty behaviour nodes should be able to make a new variable. | 2026-06-04 04:22:21 |
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