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IDRatingCategoryDescriptionScreenshotDate
6880🙂SuggestionTLDR: I would like to put behavior variables into signpost text.

Problem:
The Set Signpost node treats text inputs as strict literals.
If a player wants to display text combined with a math calculation (e.g., "Power: 450kW"), it is impossible without building massive, laggy conditional trees to filter hundreds of potential numeric outputs.

Proposed Solution:
Allow text fields to parse variable values inline using a delimiter token like {A} or %A that references the Behavior Controller’s registers.
Text Field Input: Efficiency: {A}% (Target: {B})
Live Map Render: Efficiency: 82% (Target: Silicon Matrix)
Why it matters:This unlocks advanced base-monitoring dashboards and dynamic tracking while eliminating sprawling logic networks
2026-06-06 16:14:30

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