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| 6880 | 🙂 | Suggestion | TLDR: I would like to put behavior variables into signpost text. Problem: The Set Signpost node treats text inputs as strict literals. If a player wants to display text combined with a math calculation (e.g., "Power: 450kW"), it is impossible without building massive, laggy conditional trees to filter hundreds of potential numeric outputs. Proposed Solution: Allow text fields to parse variable values inline using a delimiter token like {A} or %A that references the Behavior Controller’s registers. Text Field Input: Efficiency: {A}% (Target: {B}) Live Map Render: Efficiency: 82% (Target: Silicon Matrix) Why it matters:This unlocks advanced base-monitoring dashboards and dynamic tracking while eliminating sprawling logic networks | 2026-06-06 16:14:30 |
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