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| 6882 | 🙂 | General | So this errors out due to call depth. The depth should be bounded by the research tree depth, which is like 12 or so. However, what I would really like is a looper that loops over all items the player/faction has unlocked (or maybe a boolean that included items that can be seen in the research tree but are not producable yet. The idea being that I would like to (per map/game/faction) be able to loop through all items and find components and/or units/buildings with the max/min range, or dps, or some other item stat. Being able to limit to items the faction has access to is even better than a wiki search or similar because the wiki doesn't know where you are in the tech tree; and could lead to spoilers. Thanks! -Kizrak | 2026-06-10 01:15:58 |
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