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| ID | Rating | Category | Description | Screenshot | Date |
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| 6888 | 😟 | Bug | The power info behavior does not surface battery power production or consumption for a unit. * When a battery is charging, the unit is consuming power. * When a battery is draining, the unit is producing power. The batteries in this save start nearly empty. I also tested this with recieving and transmitting, just in case. Those also do not work. The scripts are hooked up for those too, but the buildings are disabled. | 2026-06-15 00:51:22 |
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