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IDRatingCategoryDescriptionScreenshotDate
411😀SuggestionNeed a button to send a Command to Deconstruction Units to Recycle buildings and Unit and queue them up. 2023-08-17 18:03:27
410😟General打开路线显示的时候如果单位多了并且路径长了会非常卡
在控制中心查看订单,如果订单过多会非常卡,有可能会崩游戏
 2023-08-17 18:02:47
409🙂Suggestion希望队友可以共享战争迷雾,或者做一个这样的开关 2023-08-17 18:00:55
408😠GeneralСбрасывается выбор здания каждый раз как его поставил, прошу сделать так чтобы не сбрасывалось2023-08-17 17:58:36
407🙂GeneralI'm loving this game so far I havent played very long at all but games that I can just run numbers over and over similar to AOE or Satifactory I'll love you guys did a great job on the art style the only real personal preference of a complaint is the AI helper voice sounds very low bit rate  2023-08-17 17:56:04
406😀Generale 2023-08-17 17:55:13
405😟Generalalguns itens estão inalcançáveis no mapa2023-08-17 17:51:40
404😟GeneralPart of the description about the resimulator is missing in the help in Russian2023-08-17 17:32:16
403🙂BugSPOILERS When a bug is scanning with a radar without power, it slows the bug down. The bug should move normal speed since it doesnt require power2023-08-17 17:25:23
402😟BugWhen you search for nearest with filters set to "owned" and "damaged" that will match damage foundations but the Repair Component won't actually repair those so it just gets jammed up. 2023-08-17 17:19:33
401😠GeneralPlease add achievements for steam 2023-08-17 17:10:15
400😀Generalad 2023-08-17 17:09:15
399🙂SuggestionPlease make an option for disabling a blueprint in the library. The library has all blueprints from all saves, this clutters the library and any construction window with not yet needed or old blueprints that are outdated for your progress.
Best save this disabled state tied to the savegame
 2023-08-17 17:05:14
398🙂SuggestionWhile a building is in construction, make it possible to remove parts not needed for the building itself. For example rightclicking and selecting "remove" on the building while the component is not yet delievered.
Makes copy-pasting faster when you can simply paste a building and then remove unneeded parts.
Copy & Paste a storage with a transporter inside, remove the transporter for the copy, keep the rest of the settings like locked slots.
 2023-08-17 17:02:36
397🙂SuggestionStill love the game, but the early-game requirement to find shipwrecks and manually solve puzzles to progress the tech tree feels very much against the spirit of an automation-focused game. 2023-08-17 16:58:25
396🙂General信号读取器是否已经被抛弃?装置不需要信号读取器就能读取其他装置的信号 2023-08-17 16:46:04
395🙂SuggestionSuggestion: Copy/Paste the slot fixes to speed up building a warehouse bus.2023-08-17 16:41:19
394😟SuggestionDefinitely need some way to patch multiple units at once. If it's possible now, then I didn't understand how.

Every time I change the program, I have to go through all the units with this program.
 2023-08-17 16:39:52
393😟Bugsystem: steam deck
attempted to move 4 behavior modules from hq to warehouse, only 2 made it, the other 2 vanished. after that, no drone wants to deliver electronics or plates, buildind to the south isnt getting built. i can order things moved manually but auto logistics arent handling everything they should anymore.
2023-08-17 16:33:34
392🙂Performanceцц2023-08-17 16:30:50
391🙂Bug123 2023-08-17 16:30:20
390😠Generalich hätte gerne unendlich ressourcen zur verfügung das wäre toll so muss ich immer umherwandern das finde ich nicht so gut ich habe gerade die funktion der programierung entdeckt es ist viiiiiieellll zu kompliziert  2023-08-17 15:59:21
389🙂SuggestionGraphics feels too washed out, too "sunny" 2023-08-17 15:28:20
388😀General² 2023-08-17 15:01:13
387🙂SuggestionFor the pause button, when you press it, it might help to change it to a play button so people know they need to press it to continue. This would be instead of just having the pause button light up 2023-08-17 14:51:31
386🙂SuggestionAdd keybind change for pinging. (Alt) 2023-08-17 14:46:30
385😀SuggestionBlueprints for multiple buildings 2023-08-17 14:23:41
384🙂General[Experimental -> Main Suggestion] I'd recommend adding autoconversion of 'move (Range) command into standard 'Move' command, while keeping the variables. This will easen the modification time/hassle while converting the behaviors, as this is one of most common behaviors, while the operation and variables seem to be unified between the two 2023-08-17 14:09:55
383😟GeneralAlgumas traduções importantes do codex não estão disponíveis em outros idiomas.2023-08-17 14:04:34
382🙂GeneralGAME TOO BRIGHT PLZ FIX NEED BRIGHTNESS SLIDER PLZ2023-08-17 14:03:28
381🙂Generala Button to deconstruct/destroy buildings would be nice, since i cant see any button and hotkey section doesnt list the button either 2023-08-17 13:54:44
380😠General 2023-08-17 13:50:04
379😀GeneralMerci Très bonne Gestion :) 2023-08-17 13:48:02
378🙂Suggestionreplace function for structures of same size; ex. replace 1x1 1S with 1x1 2S while also keeping original components where possibile.2023-08-17 13:41:57
377😀Generallove it 2023-08-17 13:36:12
376🙂BugIn the "circuit boards" tutorial section, when you have to create a "medium building" to automate circuit boards, it only works if you create a 1M1S building, not a 2M building, which isn't specified. choosing any of the medium buildings should work and unlock the next tutorial section. 2023-08-17 13:15:04
375😀SuggestionWhy hello, Dear friend, I want to enquire on why i am not able to select an entire structure and as the teens say (copy and paste) for you see it would be an amazing addition to be able to just take a blue printed 4 building farm and print it out right next to it. oh it would be a jolly good show if that was added 2023-08-17 12:54:15
374🙂GeneralTutorial keeps crashing so I'm not 100% sure what I'm doing, but I can't build my first fabricator (I got that far1)

Also I think the units need better move order confirmations, its hard to see
 2023-08-17 11:27:58
373😟SuggestionWould be great if the game setting for richest ores would actually be rich. Just 6000 rich metal stone is mined out quickly, not to mention blight crystals that are much smaller and very very far apart. I can't even do blight research. First vein didn't last even 1 research. 2023-08-17 11:22:39
372🙂Generalit's not very clear on how to delete components if at all possible... 2023-08-17 11:19:46
371🙂SuggestionPlease add an error popup or something to the HDR selection button in the UI so that people know that their monitor doesn't support HDR or that they don't have HDR enabled in their PC settings.2023-08-17 11:16:57
370😟BugVideo settings are not saving, and might even reset during a play session? 2023-08-17 11:12:37
369😟BugVideo settings  2023-08-17 11:11:02
368😟General不希望小块的 矿有体积,能够穿过就好了 2023-08-17 11:09:10
367🙂SuggestionSuggestion: a full screen version of the minimap 2023-08-17 10:54:13
366😟BugWhy does the facility complain about too low energy plates if there are needed 10 and there are 15 already in stock?
2023-08-17 10:40:50
365😀SuggestionIt would be nice to be able to duplicate nodes in the behavior programmer. 2023-08-17 10:30:42
364😀SuggestionA really nice way of organizing bots would be to make it possible to assign something like 'bot groups'.
For instance when all metal miners have run out of source, they just stand somewhere, sometimes scattered. when wanting to select all of them to assign a new mining source it can be tedious as drag-select often select buildings and other bots as well.
It would be a lot easier to (for example) assign a bot group to CTRL-1 or CTRL-2 and immediately select a user-defined group of bots which we can do with them what we want without having to search or select wrong bots. (mining bots are only an example)
This would highly benefit the RTS approach this game has taken imo.

Still, amazing game which I was looking for a really long time to fine one which meets my gaming demands! I realize there is still a lot of work so this is obviously just a suggestion.
Keep up the awesome work! :D

I don't know if adding a save would benefit you guys but I'll do it anyway just in case
 2023-08-17 10:22:44
363😀SuggestionFor behavior programming: vector math.

It would need a node or unit register for getting a unit's position. A node for extracting the x & y coordinates and a node to create a position from two coordinates. This would be helpful for example for:
- saving where the robot is so it can return there after repairing/charging and continue its survey from where it left off;
- writing programs that places multiple structures in a specific configuration.

It would be useful to treat the coordinates as complex numbers, so add & subtract nodes can be reused and multiply and divide nodes can be used for scaling & rotation.

(For rotation, it would be nice to have nodes that can convert from and to polar coordinates. E.g. to get the angle between a and b from your current location c, compute (a-c)/(b-c), convert that to polar coordinates and you have the angle.)

 2023-08-17 10:22:12
362😀GeneralYou probably want to add some kind of global limiter to ping quantity per tick2023-08-17 10:20:22
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