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| ID | Rating | Category | Description | Screenshot | Date |
|---|---|---|---|---|---|
| 5061 | 😟 | Performance | Компьютер полностью зависает когда шаттл-бот улетает вверш когда летит над плато и камера стоит в режиме отслеживания. | 2025-02-15 14:17:10 | |
| 5060 | 😠 | General | I support several bug tonight, but zh-cn word is always lot. | 2025-02-15 13:10:00 | |
| 5059 | 😠 | General | Some bug can not be will update to website, like zh-cn word will be lost. In fact, your game has a very bad experience in zh-cn, I would rather English. | 2025-02-15 13:08:58 | |
| 5058 | 😟 | Bug | still | 2025-02-15 13:06:50 | |
| 5057 | 😠 | Bug | everything in the game charge should be | 2025-02-15 12:54:06 | |
| 5056 | 😟 | Suggestion | I think it is not a good idea for 4 UI: signal+visual+store+goto, a transfer between store and goto is not enough. I give a suggestion. add a new option: get item from, signal+visual+store+get item from+goto, proerity visual>storeget item from+goto For I am also a software developer, I know it is a hard work, so just suggestion. | 2025-02-15 12:52:04 | |
| 5055 | 😠 | General | I have no idea with your nuclear power, the small one is 15 0000, the big one is 50 0000, 10 small->1 big???? | 2025-02-15 12:42:12 | |
| 5054 | 😠 | General | The translation for zh-cn is totally shit. Here: min range, is miniest range in English. but the location team called it minute range | 2025-02-15 12:40:45 | |
| 5053 | 😠 | Bug | There is a problem with drones disappearing. I made three drones and couldnt find them. I watched the last one being made and disappearing. It didnt even turn into a packaged drone or anything... No answer to this on discord so Im putting in a bug... If the situation has changed and drones are made into something else then why cant I find them? Why did it just disappear? | 2025-02-15 11:41:05 | |
| 5052 | 😟 | Bug | After some time screen gets stuck moving in some direction as though mouse is at edge of screen when it is not. Happening quite frequently. Confirmed keyboard is not stuck in other apps. | 2025-02-14 18:13:29 | |
| 5051 | 🙂 | Suggestion | Entregar un breve detalle para qué sirven cada elemento | 2025-02-14 03:03:05 | |
| 5050 | 😟 | Bug | Anomaly explorables apparently require item c_explorable_autosolve which my factory cannot produce and the bot's behavior cannot solve the explorable without it. Also I'm getting mods in use reminder. I don't have any mods | 2025-02-13 22:32:51 | |
| 5049 | 😟 | Bug | Closing the Subroutine Editor closes the Behavior Editor completely, but changes to the subroutine are NOT saved. | 2025-02-13 11:19:46 | |
| 5048 | 😀 | Bug | Copying an existing mining drone to a bluebrint causes the machine producting it to request a small mining laser, but the one laser on the drones isn't a seperate component. | 2025-02-13 09:09:25 | |
| 5047 | 🙂 | General | Translation errors in polish version - Category: But - shouldn't be translated as Kategoria: Robal but as: Kategoria: Błędy - name of code block: Call - shouldun't be translated as "Dzwonić" but "Uruchom" | 2025-02-12 20:33:45 | |
| 5046 | 🙂 | Bug | The steel block info shows '?' for where to make it until you actually build a human refinery. | 2025-02-12 17:15:50 | |
| 5045 | 🙂 | Suggestion | ・稼働アイテムを有限耐久にする ・先住生物ではなく他惑星等からの侵略イベントが起きる ・侵略は、プレイヤーが使える攻撃ではない範囲攻撃等、特殊な攻撃を含む ・一体ではなく集団、戦術等様々なものがある ・応戦の武器等の弾薬やエネルギー等は消耗する、イコール、継続供給が必要になる ・応戦はロジックを必要とする複雑さである ・作ったものを継続的に消費される仕組みがあれば、継続性を考える遊びができる | 2025-02-12 09:59:05 | |
| 5044 | 😠 | General | 模组无法使用 | 2025-02-12 09:30:10 | |
| 5043 | 😟 | General | Already overwhelmed by the amount of reading in the introduction phase. Wouldn't be so taxing if everything was voiced. This feedback is coming from someone with ADHD and I haven't taken my meds today, so... Take it with a grain of salt. I can't focus on the game anymore and I have to switch to a simpler one, but hopefully I'll get back soon. Only time will tell... | 2025-02-12 08:23:45 | |
| 5042 | 🙂 | Bug | Cant understand "not enough room to produce" it is reserving all the ingredients, and there is a ghost for the output but it says it cant build it because of no room. The ghost is referencing the "behavior" controller somehow, i am trying to wait for completion, not even sure if this is the right way to wait for completion | 2025-02-12 06:07:57 | |
| 5041 | 😟 | Suggestion | 現在行為模式庫很難用 每次要調設定其他行為模式都要跳到遊戲畫面在按q另外選擇 | 2025-02-12 03:58:56 | |
| 5040 | 😟 | Suggestion | 鋼鉄ブロック、システムとしてはアンロックされてるのに製造が不明になっている。 ヒトの精製機を実造するとアンロックされるのはわかりにくい。 | 2025-02-11 06:57:53 | |
| 5039 | 😟 | Bug | レーザー採掘ツールx2と内部効率性モジュールの場合、2ツールではなく、1ツールしか効率化されていないように思う。 | 2025-02-10 20:05:55 | |
| 5038 | 🙂 | Bug | There is a wording bug in 50 - Research of the tutorial in the Note: You can reposition the "Tech Tech" with the mouse by clicking | 2025-02-10 15:15:50 | |
| 5037 | 🙂 | Bug | I have two buildings producing reinforced plates. all the logistics settings are correct and logistics bots are idol however when a request is made for iron ingots no bot will fill it. I have to manually order the delivery and once i do it starts working again for several min. before it stops again. | 2025-02-09 19:24:01 | |
| 5036 | 😟 | General | Es fällt mir schwer dem Tutorial zu folgen, obwohl ich mich für nicht "unerfahren" im spielen solcher Spiele halte ... | 2025-02-09 11:19:28 | |
| 5035 | 😀 | Suggestion | My RepairCub robot is currently repairing a building i voluntarily shot at for testing. I am fully happy with the way the units behave right now, but i so wish it was Visible to see how my unit repairs something else, right not i can only see it by monitoring the health of the building, but i cannot help but imagine that a little green wavy beam was going from the RepairCub to the damaged target, maybe not unlike what a mining laser looks like? That could look soo sweet | 2025-02-09 10:23:16 | |
| 5034 | 😟 | General | "No faction home is set" when trying to 'eject' cores from mothership | 2025-02-09 09:09:34 | |
| 5033 | 😟 | General | Please add more advanced tutorials for factory setup and behaviours | 2025-02-09 02:38:36 | |
| 5032 | 🙂 | Bug | another example for walls near cliffs visually diving into the terrain. | 2025-02-09 01:01:37 | |
| 5031 | 🙂 | Bug | music switching rapidly between two tracks. zooming out helps, moving away too... | 2025-02-08 20:15:16 | |
| 5030 | 🙂 | General | AI sides units didn't mine sand. | 2025-02-08 14:04:40 | |
| 5029 | 😟 | Bug | Minor bug - when blueprint is selected, 'upload blueprint' will always default to selected blueprint, and not the blueprint which the command was ran from. In this case - blueprint upload was selected for mk I, due to selection of blueprint of mk II - upload was attempted with mk I. | 2025-02-08 11:54:33 | |
| 5028 | 😟 | Bug | When hacking an enemy base with AI behaviour controllers, the behaviours are still visible (and running?) but can't be edited/saved. It goes away on save/load. It would be nice if those behaviours could be saved (a little reward for hacking the buildings rather than just destroying them), but if not: remove the behaviours when the hack finishes? | 2025-02-08 10:24:07 | |
| 5027 | 🙂 | General | Why does my Engineer keep abandoning its mining to go live out its dreams in transport. I need those crystals and I get that my logistics crew is taxed right now, but dude, crystals. | 2025-02-08 06:59:05 | |
| 5026 | 😟 | Bug | Bug: When game is unpaused and viewing around this area, music begins to cycle between tracks very quickly. | 2025-02-08 05:51:13 | |
| 5025 | 😀 | General | Good. | 2025-02-08 00:43:14 | |
| 5024 | 😀 | General | Liking the new ui changes so far. Feels like there is more space and i have a better understanding of where everything is. | 2025-02-07 23:33:32 | |
| 5023 | 😟 | General | Great Game! Love it. Spent the first 300 hours enjoying it. Now the laetst update - just watching the screen and waiting for next 300 hours just to make resources for each step of Human Research. Not fun anymore. | 2025-02-07 22:27:22 | |
| 5022 | 😀 | Bug | фывфывфывфыв | 2025-02-07 18:44:36 | |
| 5021 | 😀 | Bug | Tutorial highlight reclangles persists when entering system menu | 2025-02-07 16:43:33 | |
| 5020 | 😟 | General | If you are doing the silice mine mission with friendly bugs, they don't attack you making you able to direclty go too the repair step. But if while you are taking the required 20-20-20 ressource to repair you attack bug for any reason ( i needed there shell for purple circuit :( ) they became unfriendly and can instant destroy the mine. Making you unable to repair it and so stuck with an never doable mission. (happen on the beatwho 'SpaceTimeStage' server, faction Lucasgood, Day 225) | 2025-02-07 15:44:07 | |
| 5019 | 😠 | General | Datacubes are not generated/found when the minigames are disabled. | 2025-02-07 11:11:22 | |
| 5018 | 😟 | Bug | Buildings are not pulling resources | 2025-02-07 08:11:08 | |
| 5017 | 😟 | Bug | Remap doesn't behave as expected. Value 1, Input low 1, Input High 3, Target Low 1, Target High 7, Expected result would be 2. 1 is one third of 3 and therefore the result should be one third of 7 rounded. | 2025-02-07 07:16:29 | |
| 5016 | 😟 | General | SO, I have just copied a power grid extention Bldg and want to place it 6 spots outside of the exsisting grid. the gris is being displayed. I don't want the grid to show so I hit 'G' and the grid stays and does not disappear anymore. Is this intentional? or is it a glitch? We use to be able to toggle the grid on and off with a blueprint on the cursor. yes take off the blueprint and hitting 'G' toggles the grid off n on but NOT with a blueprint attached to the cursor as i have in this save. Just move the cursor around and see the grid, then hit 'G' to toggle the grid off. | 2025-02-07 05:35:05 | |
| 5015 | 😟 | Bug | Using Remap in a behaviour doesn't behave as expected. I give it input low 1, input high 1, target low 1, target high 7, and value 1, should result in result 7. I get result 0. | 2025-02-06 22:26:51 | |
| 5014 | 🙂 | Bug | The Insects are just sanding against the cliffs when no strait path to the players base. | 2025-02-06 18:29:11 | |
| 5013 | 😀 | General | Hey, why isnt there simple request? No wait or no if in inventory. It would be much easier have this one. for example i count if i have space for one stock and if yes i order it. But the game is great ! | 2025-02-06 13:23:57 | |
| 5012 | 🙂 | Bug | wall not walling, at least optically ;-) | 2025-02-05 23:07:37 |