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IDRatingCategoryDescriptionScreenshotDate
3946😀GeneralEs wäre sehr hilfreich wenn im dem Item-Detail-Popup bei jeder benötigten Ressource die Anzahl der im Gesamtlager verfügbaren Einheiten zu sehen währe. Wenn ausreichen grün ansonsten in rot. 2024-02-08 17:19:01
3945😟General 2024-02-08 16:24:00
3944😟BugThe Idle Units Button is broken. There are 59 idle units, clicking the button over and over only shows No Idle Units 2024-02-08 15:46:09
3943🙂Bugitem requests greater than one stack will not fill partial stacks if there is not a free slot
example: if i have four slots -> [20][15][0][0]
and i request 45, I will only recieve 40 giving me [20][15][20][20]
I have to make a second request for the missing 5
 2024-02-08 05:46:04
3942😀Generalcool game 2024-02-08 03:41:07
3941😠BugThe Read Radio instruction doesn't seem to work correctly for numbered entities, while the Radio Receiver seems to work fine.

See the attached save file with the focussed unit, Bug Example, which has a Read Radio instruction which returns nothing while the Radio Receiver returns the correct result.

For values other than 5 the Read Radio instruction does return a result, but it's the wrong result.
 2024-02-07 23:34:57
3940😠BugThe Read Radio  2024-02-07 23:31:53
3939😟BugTransfer Drones power down unexpectedly. Using Transfer Drones to xfer between two 3x2 (1L3M) units. Each 1L3M unit has 3 (M) Drone Launch and 1 (L) storage Pluse Transfer Drones. There work for awhile then then power down. I have tired to reserve slots and not. I have powered them back up but they soon power back down. Help. Love the game. I wish there was more vedio tutorial for each feature, using them. Thanks!  2024-02-07 20:50:09
3938😀GeneralWhen having storages with behaviour whoconstantly request a ressource, the logistics system will shuffle arround between those storages instead of actually picking up new ressources.

A way to fix this could be smt like this:

- A feature where the "Supply-Setting" of the logistics system can be defined for each channel.


(P.S. I LOVE your game, there are mechanics that can and should be improved, but pls keep going!!! thx so much for this epic game! <3)
 2024-02-07 15:31:11
3937😟BugHuman explorer graphic model got detached hitbox model. Human discovery only picking up 2/8 rather than 3/82024-02-07 12:10:04
3936🙂SuggestionRequest for chat style notification / notification history. plus separate notification tab for the notify behavior command. 2024-02-05 10:11:49
3935🙂SuggestionA waypoint system would be nice. Something that works off-grid and can terminate at buildings. So if a bot were sent to a building that is connected to a path of waypoints, its first move would be to the closest waypoint, then follow the path the player has defined. Instead of randomly driving into the blight ;)  2024-02-04 10:54:29
3934🙂SuggestionIt would be nice if a units settings for the requests network were specific to each of the four channels instead of global across all active channels. i.e. recieve on channel 1 deliver on channel 2.
When resources are low I see alot of bots deliver a resource only to immediately pick it back up and take it somewhere else.
Being able to limit those actions (on a channel) to one-way, would help alot with flow control.
 2024-02-04 10:29:55
3933😟Bugwhys is the combat music randomly playing ahhhhhhhhhhhhhhhhhhh 2024-02-04 09:42:00
3932🙂Generalbest of luck to ya i love the game just wish i could try it with MORE fps  2024-02-03 18:39:17
3931😟GeneralWhen adding foundation panels, I end up with a bunch of worker bots that sit together in random spots with one panel each. usually I consolidate them into one and it generally doesn't happen again, however, this game it seems to happen ANY time I create a large patch of foundation2024-02-03 02:33:57
3930😟GeneralWait Ticks function seems to get stuck waiting perpetually instead of one tick. 2024-02-02 23:44:07
3929🙂PerformancePerf issue with the item stat screen.2024-02-02 09:50:20
3928😟GeneralUnless i am doing something wrong, it appears the Video options do not take changes. There is no 'Apply' button that I can see, either.

Replicate:

1. On title-screen, click 'Options'.

2. Under video options, select dropdown for 'Mode'.

3. Change what ever current setting is to something else. For instance, if setting is 'Boarderless', change to 'Windowed'.


Doing this does not change the screen mode, and other settings under the video options also do not change/take effect if you change them. Changing the resolution, for example, has same issue. Resoluition does not actually change, and there is no 'Apply' button to actually apply settings, if that is what is required.

Restarting game after changing settings does not resolve this issue, either. It is possible I am doing something wrong, but normally when you change these video settings, there is an 'Apply' button to actually apply the settings.
 2024-02-02 06:37:56
3927😟General"Is a" instruction does not work properly for resources.
Expected behavior on next instruction is to execute "Get resource num", actual behavior: executing "wait ticks".
The game is modded, but I don't think the issue is in mods.
2024-02-01 14:01:30
3926😀GeneralIf you use radar in a beacon, the output of the radar is covered up by the "Package" button. 2024-02-01 05:14:54
3925🙂GeneralUplink funktionieren nicht mehr  2024-01-31 10:25:40
3924😟GeneralUplink funktionieren nicht mehr 2024-01-31 10:25:03
3923😟GeneralHow can I move buildings/sockets or delete them? 2024-01-30 23:42:34
3922😠GeneralI can't load the autosaves2024-01-30 21:14:01
3921😀SuggestionPlease let me update storages without to build a new one!

Update Button!
 2024-01-30 17:49:02
3920😀Suggestionil serait bien de pouvoir faire en sorte qu une unite energetique puisse continuellement demander une ressource comme du cristal 2024-01-30 14:45:59
3919😀SuggestionIt would be cool if you could build a ramp that let you get up to a plateau so you can build more direct routes to/from mining facilities or get to plateaus that you can't access because there is no ramp2024-01-30 01:52:44
3918😀GeneralI've just started out but actually really like the game, Thank you! 2024-01-29 21:37:21
3917😠General"You need item scanner to unlock this"
*hourse of research later*
"Sike it's still WIP"
 2024-01-29 16:27:22
3916😠Generalmining obisidian "requires" targeting in blight, wich requires obsidian to research?
The internal module that gets around this requires aluminum, which requires obsidian, so back to having issues mining obsidian, without first having obtained obsidian

currently got arround the targeting issue by setting my units to mine obsidian by type instead of targeting it, but this workarround was quite anoying to figure out
 2024-01-28 17:17:30
3915😠GeneralTutorial sucks, i have no idea what i'm supposed to be doing. The virus lady told me to build 'the component' in the assembler but never told me what the component was or what it looked like. Couldn't understand how to expand my powergrid. My production keeps halting. The game looked like it had great potential but i just spend more time trying to figure out HOW to do the things i want to do.  2024-01-28 17:12:21
3914😀SuggestionYour bots are adorable (Looking at you cub and hound) AND the game tend to appeal to us highly nerdy people... so I think you might do well to get someone to make digital models of bots (with a few options of modules installed) as STL files (for 3d printing) and bundle those with a collectors edition of the game when it is released. Personally I'd pay an extra $10 bucks without a moments thought to get printable bots. They're so cute! 2024-01-28 16:24:08
3913😀GeneralI appreciate your work and you have made a very engaging game. 2024-01-28 14:48:25
3912🙂GeneralMaybe add a change/upgrade building feature?
example:
1s
could change / upgrade to
2s

1m1s
could change / upgrade to
2m
or one of the other configurations
 2024-01-28 11:53:43
3911😟BugMade all nodes connect on a discoverable item but would not unlock the console. Large puzzle 2 red wires 2024-01-28 06:25:12
3910🙂BugThis may not actually be a bug, but whenever i set a storage building to infinitely request a unit it stops requesting one once it recieves a stack of that item 2024-01-28 04:04:20
3909😀GeneralAmazing game. 2024-01-27 15:05:45
3908😟SuggestionMay I use external editor (such as VSCode) for scripting? With Python or JS? 2024-01-27 13:33:35
3907😠GeneralThe "Mine silica" part of the tutorial gives no clear instructions on how to expand your power grid. Do I just put the power field on a bot and then park it somewhere? Is there a way to deploy the power field? 2024-01-27 09:10:42
3906😟BugUnable to get Virus Source code to drop from glitched bots. Maybe i'm doing something wrong? 2024-01-27 04:25:59
3905😀SuggestionPlease always sort the icons displaying available ressources on the top border of the main screen in the same order. It is confusing, finding the ressource you want to take of if the displaying icon always jumps. 2024-01-26 09:40:58
3904😠BugI'm seeing some strange behavior that I cannot account for. Recently, if I tell a building to request multiple items I will see them all greyed out in the inventory like always but then as soon as the first one is delivered all others will be removed from the greyed out inventory slots and they simply will not be delivered. The two big changes recently that might account for it:
1) I'm building really big (over 5700 units) tons of moving parts, starting to introduce processing lag due to the size of my factory. Is it possible there's some internal max number of requests it will keep track of and I'm passing that?
2) I recently changed my runner-bots over from transport bots to almost exclusively Human Fliers. Since making that change I get a LOT of the error message that says something like "request cancelled, carrier still holds item" even though I'm not canceling requests. I could imagine script behavior going wrong and cancelling a request to account for some of these pop-ups but seeing manual requests I put in (at buildings with no script or even behavior module) disappear without being filled means the issue is definitely not just my poor programming.
Please help!
 2024-01-25 23:50:16
3903🙂SuggestionThere should be marker for nearest entity in power grid so scout drones can automaticaly return to power grid. 2024-01-25 19:31:38
3902😀SuggestionHallo, wäre schön wenn die Farben der LEDs besser angepasst werden könnten. Also kräftiger bzw. dunkler. Danke 2024-01-25 18:37:24
3901😟General翻訳が統一されていないため、シナリオの進行が困難です。

"Long-range Radar" "遠距離レーダー" "長距離レーダー"
"Human" "ヒト" "人間"
"Blight" "ブライト" "枯病"

The lack of consistent terminology in the Japanese translation makes it difficult to progress through the scenario.
 2024-01-25 14:01:16
3900😟BugThe description for "Faction Item Amount" states it only counts items inside the logistics network. However it actually does include items outside the logistics network, as well as items inside units that have been disconnected from the logisitics network. 2024-01-24 22:40:49
3899😠BugGame freezes every 3-4 minutes 2024-01-24 19:29:11
3898😠GeneralWhen adding the radar to the small beacon, the beacon's package UI blocks the signal output of the radar preventing me from using it 2024-01-24 01:37:14
3897😟Suggestionmaybe don't let hives spawn at random places within the base?
I know it's agro mode, but this same spot was infested a few hours back (hives spawned back 3 times once killed)
I'll just stop building on this spot...
 2024-01-23 11:37:07
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