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| ID | Rating | Category | Description | Screenshot | Date |
|---|---|---|---|---|---|
| 3464 | 😟 | Bug | Units without "Deliver Items" enabled will not grab more than 1 item when click "Take All" on an explorable. Instead it grabs the first item and creates a logistic job to move the rest, which will 99% of the time never get filled because the only thing around to fill it is the unit itself. | 2023-11-28 05:48:55 | |
| 3463 | 😟 | Bug | Item transporters are jamming up production. It seems that the buildings are trying to order their products to far away storage in the chain, eventually everyhing gets backed up when the in between buildings don't have space for the transporter to use. | 2023-11-28 05:28:48 | |
| 3462 | 🙂 | General | It would be great if when opening a window that has a search box (especially when opening with a hotkey) that the search box would be focused by default. Maybe an option to disable that if it's not liked. Even better, have a check box on each search box with options for when to auto select it (Never, Always, Hotkey) | 2023-11-28 04:33:34 | |
| 3461 | 😟 | Bug | Not sure if this is actually a bug, however since upgrading my tech tree, i no longe rhave acces to the advanced mining laser? only the basic miner tool. | 2023-11-28 04:25:34 | |
| 3460 | 😟 | General | Weapons not working | 2023-11-28 04:06:59 | |
| 3459 | 😟 | Bug | scroll zooming in the programming window should center on the mouse cursor Also I wish it was easier to set the distance away from which I want to move to something. | 2023-11-28 00:15:21 | |
| 3458 | 😟 | Bug | When mining drones(workers) are done mining an area, they cant find anything in range, even tho I have pilons to more of the same resource. They instead start doing Logistics work instead of mining. They will also switch what they are set to mine from Crystals to metals, etc. | 2023-11-27 22:16:27 | |
| 3457 | 😟 | Bug | I dont know how to reproduce it really but I have been experiencing it more than 10 times. Hold key to move camera backwards and open a menu. Camera now move by itself without my control input | 2023-11-27 19:14:08 | |
| 3456 | 🙂 | General | The human discovery question to get the particles needs to mention that you need a tech to capture the particles. Or the explorer could have the item. | 2023-11-27 19:02:03 | |
| 3455 | 😟 | Suggestion | Robot arm animation is missing. Other production modules have some animation, but robot arm is not yet. Even simple one, temporary copied from any other module will be good. For now it's impossible to guess, are they stuckor just working siliently. | 2023-11-27 16:48:23 | |
| 3454 | 🙂 | General | I do not think that "can be produced by" in resource info is useful. Apparently A LOT of factories can make, say iron bars. Showing how many factories is producing it now, and % of working, full output, missing resources wil be more useful. | 2023-11-27 15:10:54 | |
| 3453 | 😀 | General | Seems great! | 2023-11-27 14:31:36 | |
| 3452 | 😟 | Bug | The "Anomaly detected" notification never goes away unless I right-click on it. It went away after the anomaly disappeared before the last update. I miss a lot of anomaly loot drops because of this issue | 2023-11-27 14:29:57 | |
| 3451 | 😟 | Suggestion | The internal health module seems pretty useless to me. At the same research tier, we unlock the better shield generator which gives 40 shield, but the small health module gives 20 health. Both are internal components. The shield recharges with power but health doesn't. You should improve the health recieved by the small health component to something over 40, to contest with the shield (and the bigger health module gives 100 health, which makes no sense if the smaller version is giving 20) | 2023-11-27 14:28:43 | |
| 3450 | 🙂 | General | This was 1st attempt. Soon I decied to start over, because rebuilding here appears a bit more problematic, compared to other games. | 2023-11-27 14:17:50 | |
| 3449 | 🙂 | General | This was 2nd attempt, I gaveup and decied to start again with rich resources, due to situation, that as soon as I arrange last group of bots to mine resorces, something starts to deplete again. Also expressions to send feedback missing neutral one. I can't say that I'm happy yet, neither not. It's somewhat interesting, but unclear, how playable will it be, after I understand how to use game systems proper way. | 2023-11-27 14:16:35 | |
| 3448 | 🙂 | General | beatwho in discord asks me(Dixi) in discord to send saves. I'll attach all 3 attempts to play. In current save, during base building, base resource shortage still happens, and takes some time to overcome. Going to continue this one, if I will not decide at some point that it's easier to start over. | 2023-11-27 14:12:57 | |
| 3447 | 🙂 | Bug | I had an experience last night that may or may not be game related, but I will share it here just in case. I leave this game running in the background quite a lot, my current map has 54 hours on it, and last night while I was doing other things my screens went nuts, blacked out, locked up, once the screens partially recovered I could see a partial window from another application but otherwise black on all monitors. Could be some kind of game crash, could be completely unrelated, I can't say for sure. This computer is way way overkill for this game so I doubt it was just my machine working too hard or something. Aside from that though really enjoying the game so far. On another unrelated note however, I find that my mining bots will occasionally stop looking for stuff to mine. Its completely random and the entire group of mining bots can find the nodes but the random bot and random intervals will just sit there at the storage thinking theres nothing in range. I also run into an issue sometimes where bots will surround a storage blocking it off from any runners and my manufactering comes to a halt for running out of stuff im fully stocked in. That may just be inefficient base design on my part though. | 2023-11-27 10:59:55 | |
| 3446 | 😟 | Bug | Forgot the save file. Look near bot "BUG CRYSTAL". Construction site from deployer is placed by targeting the crystal node, construction site is put in accessible area and never finishes building. | 2023-11-27 04:54:03 | |
| 3445 | 😟 | Bug | Automated deployment from a deployer fails. Construction site is in only open space around a crystal node, and the space is inaccessilbe so the site never builds. | 2023-11-27 04:53:22 | |
| 3444 | 🙂 | General | just left my computer and came back | 2023-11-27 04:39:51 | |
| 3443 | 😟 | Suggestion | I would like some sort of way to transfer power from one battery to another. I want to use batteries to supply a remote mining operation before power transmitters, and it's not really doable anymore since the changes to internal capacitors. You used to be able to mine for 30 seconds or so on battery so it was viable to just have a battery on your hauler and run on internal power while it was gone, but now you can't do that because the internal power lasts 0.5 seconds and the internal capacitor won't charge up from other forms of storage. It would be good if internal capacitors were higher priority than other storage and would charge up from other batteries. | 2023-11-27 04:38:39 | |
| 3442 | 🙂 | Suggestion | UI feels really complicated to comprehend on first minutes even after couple mins on tutorial. For me first problem was to understand right lower UI and "B" to be different than what you would build form starting base unit. Other games have made first upgrades or steps to be indicated or highlighted and that would help also here. (TBF don't know if this happened or not LUL) Also felt that early game experience wasn't capped by any resource or anything so I just babyboomed everything and still don't see limits. Would love bit slower early start and then open more options than rn is avaible. Felt bit annoyed how pathfinding of bots works and if did too much of them they would randomly afk and block others while couple of em keep rushing over. eventhough this really don't matter. Dunno how I'm suposed to feel of signals and programming part of this game. Kinda opens so much potential that I don't see any herostory or bumps on my progress so bit lost motivation to keep playing. Bit more challenges or problem solving early game might help do it. I do like concept ot this game but this feel bit rough and unpolished still. Early acces noted and I really do hope to see how this evolves! | 2023-11-27 04:27:06 | |
| 3441 | 😟 | Suggestion | The Behavior system seems really core to the game, but right now it's kind of a mess. It feels like it grew organically, with features being added gradually without a lot of high-level structural design thought. A system with a smaller number of much more generalized nodes would be easier to learn and more flexible. For example, there's no simple if/branch node right now, but there's a bunch of specialized nodes that will branch on specific conditions. So I'd suggest giving the system a major focused, high-level design pass while you're still in early access. | 2023-11-27 02:52:35 | |
| 3440 | 😟 | General | Glitch on a cliff with no way to get to him. | 2023-11-27 02:22:41 | |
| 3439 | 🙂 | General | show of what the ai has done | 2023-11-27 01:30:46 | |
| 3438 | 🙂 | Bug | it would seem like after unmasking the anomoly ai they want to build over the whole make in a Async way causing the game to slow down my game is modded so im unsure if its being caused by a mod or the anomoly ai is acting weird | 2023-11-27 01:27:26 | |
| 3437 | 🙂 | Bug | "Human Discovery" milestone / mission is uncompletable past 6 of 8. After crafting the Human AI resim core it wont complete. | 2023-11-26 22:45:02 | |
| 3436 | 🙂 | General | "Human Discovery" is uncompletable after 6/8 | 2023-11-26 22:43:47 | |
| 3435 | 😟 | General | I can't understand why the drone are cycling doing nothing trying to move some powder maybe ? :( | 2023-11-26 21:42:33 | |
| 3434 | 😀 | Suggestion | Hey dear team, here's some feedback and a few ideas. Feedback: We love the game. It's evident that you've put a lot of work into it; it runs really well. Of course, there's always room for improvement, but so far, we haven't noticed any errors. Great job, please keep it up. Ideas: Behavior Controller: How about adding an Expert mode where players can directly work with Lua, similar to many other games? This would provide access only to the game unit or the faction's internal network. Lua access doesn't pose a security risk and offers attractive possibilities for many players. Next idea: Faction Selection -> Give players the option to choose and play as different factions, such as aliens, humans, machines, or the like. Most important point: As a server operator, I've had many issues with other players at the beginning because there are no limiting or exclusion options for server owners to keep disruptive players away. (I've had to reset my server three times because people just joined and caused trouble.) It's currently manageable, but improvements would be appreciated. Furthermore, we hope that you'll showcase many new things, and we pray for your success and health. | 2023-11-26 21:28:22 | |
| 3433 | 😀 | Suggestion | übersetze auf englisch : Hey Liebes team, hier bisschen feedback und ein paar ideen Feedback: wir lieben das spiel. man merkt das ihr arbeit reingestekt habt es läuft echt super klar verbessern kann man immer aber uns ist bis jetzt noch kein Fehler aufgefallen es super arbeit macht bitte weiter so Ideen: Behavior Controller: wie währe es wenn man einen sogenannten Expert mode einfügt das man direkt Mit lua arbeiten kann wie es in vielen anderen spielen auf der fall ist da somit nur zugriff auf die spieleinheit gegeben wird bzw auf das fraktions interne Netzwerk stellt die Lua freigabe eigendlich kein Sicherheits risiko dar und bietet Für Viele spieler aktraktive möglichkeiten oder Nächste Idee: Fraktionswahl -> Den Spielern die möglichkeit geben z.b. Aliens oder menschen maschienen oder der gleichen auswählen und spielen zu können Wichtgster Punkt: ich als server betreiber habe zu anfang viele probleme mit anderen spielern gehabt da es keine eingrenzungs oder ausschluss möglichkeiten Giebt als server besitzer andere spieler die nur unfug machen vom server fernzuhalten (ich habe meinen server bis jetzt 3mal neu aufsetzen müssen weil einfach leute raufkamen und quatsch gemacht haben ) noch ist es verkraftbar^^ desweiter hoffen wir das ihr und noch viele neue sachen zeigen werdet und beten für euren erfolg und euere gesundheit | 2023-11-26 21:27:22 | |
| 3432 | 😀 | General | 2023-11-26 19:25:57 | ||
| 3431 | 🙂 | General | Operation "Land" doesn't work. I have several satellites and "land do nothing, but "launch" work fine. | 2023-11-26 18:20:27 | |
| 3430 | 😟 | General | Locks are randomly taken of werehouses | 2023-11-26 18:01:20 | |
| 3429 | 😟 | General | Paste 'v' does not work constistently, sometimes I have to press it multiple times to finally get pasted configuration from one robot to another | 2023-11-26 18:00:42 | |
| 3428 | 😟 | General | I can't move your feedback window. Unfavorable because now I can no longer read what is in the tutorial text and here is a problem. Generally because the windows are not movable not so good. In the tutorial I am just told that I can now build radar. And I can use it in the same way as I have explored things so far. The problem here is that we have not yet been shown how to explore. Also, if I follow the tutorial exactly, the construction of the 2nd middle building takes half an eternity because the iron production takes too long. Maybe add a 2nd production for metal plates to the tutorial. And 2-3 runner bots. Translated with www.DeepL.com/Translator (free version) | 2023-11-26 16:43:54 | |
| 3427 | 😟 | Suggestion | Would like to know what to do after this point , im not too sure about how to store some of the raw materials | 2023-11-26 14:35:27 | |
| 3426 | 😟 | Bug | mu units stoped | 2023-11-26 09:57:05 | |
| 3425 | 🙂 | General | Just noticed that there's a maximum value for the game seed. | 2023-11-26 04:37:55 | |
| 3424 | 😟 | Bug | Deconstructing the first human explorer you get seems to make the resulting missions stuck. I found another human explorer, but cannot repair it. This means I can't resume the related plotline and need to restart the game. | 2023-11-26 01:02:08 | |
| 3423 | 😠 | General | 2023-11-26 00:53:56 | ||
| 3422 | 😟 | Performance | Enabling "Frame Generation" graphic option make the game stutter badly while scrolling the camera. Try made in borderless mode and fullscreen. (rtx 4090 - i9 - 64g ddr5) Whitout the framegeneration option the scrolling is smooth. I'm at the start of the tutorial, game fresh installed. | 2023-11-25 23:42:10 | |
| 3421 | 😀 | General | aaa | 2023-11-25 22:59:25 | |
| 3420 | 😟 | Suggestion | Tutorial shouldn't say to equip the requested fabricator, though it should explain why not - that it's automatically equipped. | 2023-11-25 22:48:11 | |
| 3419 | 🙂 | Bug | Changing any graphics options resets the frame rate limit to infinite. This means you have to set the appropriate frame rate limit again after adjusting all other settings. (This isnt game breaking, just inconvenient.) | 2023-11-25 22:10:47 | |
| 3418 | 😟 | General | Not enough information regarding Behavioral process and registers. Need more information to do automation and feedback from variables to know what is being stored for troubleshooting | 2023-11-25 18:30:07 | |
| 3417 | 😟 | Bug | Scattered resources sometimes are empty and cannot be removed from the world. I might be related to a bot from logistic network picking from the pile. it works when when you pick up with a right click but may bug when issuing an order to move straight from the pile of scattered materials | 2023-11-25 18:15:55 | |
| 3416 | 🙂 | Suggestion | Im about to stop playing after day 13, the reason for this is the slow advancement. It's not that I want the game to enable faster progression, it that the progression is on rails. I have way more materials than i need to progress, my material levels out perform my progression. I see no point in creating more fabricators or assemblers because i cannot use the material for anything other than more bots which i dont need because they can only obtain materials that i dont need. The advancement remind me of a game on rails instead of sandbox. | 2023-11-25 17:51:41 | |
| 3415 | 😟 | Bug | drop off action (behaviour) does not drop components on buildings under construction, it works for materials but not components | 2023-11-25 15:00:02 |